Build 49387 · Lua 5.4 · FiveM

The executor VisionCheats

Run Lua in the FiveM client, dump any resource on the server, log and block events, and load premium menus — including VisionMenu, the in-game Lua overlay you see below.

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Lua Executor

Your Lua, in the client

Paste a script, hit Execute, and it runs inside the game process. By default it targets isolated, FiveM's own scratch resource, so nothing gameplay-related is touched.

  • ExecuteRuns the editor buffer immediately. The header shows the live injector status.
  • Execute FileLoads a .lua or .txt from disk into the editor and runs it.
  • ResetClears the buffer.
  • Target resourceDefaults to isolated. Switch to Auto for the safe allow-list, or pick any live resource.
  • Premium MenusLaunch All, Unload, Open Menu, Close Menu, Ask For Key.
executor.lua target: isolated
Execute Execute File Reset
Premium Menus

Lua menus, loaded on demand

Bundled menus you can launch from the executor without leaving the window.

VisionMenu2026-09-13Launch
VisionMenu [BETA]2026-08-14Launch
Lynx2026-07-21FreeLaunch

Launch All · Unload · Open Menu · Close Menu · Ask For Key

Resource & Dumper

Read the server's scripts

A live list of every resource on the server you are connected to, with a filter, a file tree and a built-in viewer. Dump one resource or all of them.

  • Resource listRefreshes itself while you are connected. Filter by name.
  • File treeBrowse the files inside a resource and open any of them.
  • ViewerReads the file into an editor. Long files are truncated with a note.
  • DumpWrites the selected resource, or every resource, to the dump folder and opens it.
  • SaveWrites your edited copy back into the dump folder.
resource / dumper 34 resources
▼ esx_policejob
   fxmanifest.lua
   client/main.lua
   server/main.lua
▶ ox_lib
▶ ox_inventory
▶ isolated
Dump Dump all Save
Events

Log them, then block them

Watch the events a server fires at your client, and stop the ones you do not want.

01

Event Logger

Stays empty until you activate it. From there it records every event with its payload, so you can pick one out and replay it.

  • Activate Logger
  • Clear Logger
  • Execute Event
  • Block Event
02

Event Blocker

Anything on the block list never reaches your client. Add entries straight from the logger or by name.

  • Activate Blocker
  • Clear Blocker
  • Execute Event
  • Unblock Event
How it works

Three steps

01

Start the loader

One executable. It opens an authenticated session with our server and identifies your machine. No account, no password.

02

The build streams in

Our API returns the current build AES-256-GCM encrypted. The loader decrypts it in memory and maps it into the process.

03

Attach and open

The window opens on the Lua Executor tab, and VisionMenu is one launch away.

FAQ

Frequently asked

What exactly is this?

A Lua executor for the FiveM client with a resource dumper, an event logger and blocker, and premium Lua menus such as VisionMenu.

Is the menu above the real one?

Yes. Layout, proportions, the sliding tab fill, the highlight bar and the whole menu tree are taken from the VisionMenu resource itself.

Where does my Lua run?

Inside the game process, against the native FiveM API. The default target is isolated, FiveM's own scratch resource, whose stop or start touches no gameplay code.

What does the dumper actually read?

The resources the server has sent to your client. It lists them live, lets you filter and browse the file tree, and writes them to a dump folder on your machine.

Do I need an account?

No login, no password, no form. The loader identifies your machine when it opens a session with our backend.

How do updates reach me?

The loader asks our API for the current build on every launch. If a newer one exists, that is what streams in.

Does anything get written to my drive?

Only the loader itself, plus whatever you deliberately dump or save. The build arrives encrypted and is decrypted in memory.